38 research outputs found

    Variational methods for texture segmentation

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    In the last decades, image production has grown significantly. From digital photographs to the medical scans, including satellite images and video films, more and more data need to be processed. Consequently the number of applications based on digital images has increased, either for medicine, research for country planning or for entertainment business such as animation or video games. All these areas, although very different one to another, need the same image processing techniques. Among all these techniques, segmentation is probably one of the most studied because of its important role. Segmentation is the process of extracting meaningful objects from an image. This task, although easily achieved by the human visual system, is actually complex and still a true challenge for the image processing community despite several decades of research. The thesis work presented in this manuscript proposes solutions to the image segmentation problem in a well established mathematical framework, i.e. variational models. The image is defined in a continuous space and the segmentation problem is expressed through a functional or energy optimization. Depending on the object to be segmented, this energy definition can be difficult; in particular for objects with ambiguous borders or objects with textures. For the latter, the difficulty lies already in the definition of the term texture. The human eye can easily recognize a texture, but it is quite difficult to find words to define it, even more in mathematical terms. There is a deliberate vagueness in the definition of texture which explains the difficulty to conceptualize a model able to describe it. Often these textures can neither be described by homogeneous regions nor by sharp contours. This is why we are first interested in the extraction of texture features, that is to say, finding one representation that can discriminate a textured region from another. The first contribution of this thesis is the construction of a texture descriptor from the representation of the image similar to a surface in a volume. This descriptor belongs to the framework of non-supervised segmentation, since it will not require any user interaction. The second contribution is a solution for the segmentation problem based on active contour models and information theory tools. Third contribution is a semi-supervised segmentation model, i.e. where constraints provided by the user will be integrated in the segmentation framework. This processus is actually derived from the graph of image patches. This graph gives the connectivity measure between the different points of the image. The segmentation will be expressed by a graph partition and a variational model. This manuscript proposes to tackle the segmentation problem for textured images

    Fast Texture Segmentation Based on Semi-local Region Descriptor and Active Contour

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    In this paper, we present an efficient approach for unsupervised segmentation of natural and textural images based on the extraction of image features and a fast active contour segmentation model. We address the problem of textures where neither the gray-level information nor the boundary information is adequate for object extraction. This is often the case of natural images composed of both homogeneous and textured regions. Because these images cannot be in general directly processed by the gray- level information, we propose a new texture descriptor which intrinsically defines the geometry of textures using semi-local image information and tools from differential geometry. Then, we use the popular Kullback-Leibler distance to design an active contour model which distinguishes the background and textures of interest. The existence of a minimizing solution to the proposed segmentation model is proven. Finally, a texture segmentation algorithm based on the Split-Bregman method is introduced to extract meaningful objects in a fast way. Promising synthetic and real-world results for gray-scale and color images are presented

    Fast Texture Segmentation Model based on the Shape Operator and Active Contour

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    We present an approach for unsupervised segmentation of natural and textural images based on active contour, differential geometry and information theoretical concept. More precisely, we propose a new texture descriptor which intrinsically defines the geometry of textural regions using the shape operator borrowed from differential geometry. Then, we use the popular Kullback-Leibler distance to define an active contour model which distinguishes the background and textural objects of interest represented by the probability density functions of our new texture descriptor. We prove the existence of a solution to the proposed segmentation model. Finally, a fast and easy to implement texture segmentation algorithm is introduced to extract meaningful objects. We present promising synthetic and real-world results and compare our algorithm to other state-of-the-art techniques

    Semi-supervised segmentation of ultrasound images based on patch representation and continuous min cut.

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    Ultrasound segmentation is a challenging problem due to the inherent speckle and some artifacts like shadows, attenuation and signal dropout. Existing methods need to include strong priors like shape priors or analytical intensity models to succeed in the segmentation. However, such priors tend to limit these methods to a specific target or imaging settings, and they are not always applicable to pathological cases. This work introduces a semi-supervised segmentation framework for ultrasound imaging that alleviates the limitation of fully automatic segmentation, that is, it is applicable to any kind of target and imaging settings. Our methodology uses a graph of image patches to represent the ultrasound image and user-assisted initialization with labels, which acts as soft priors. The segmentation problem is formulated as a continuous minimum cut problem and solved with an efficient optimization algorithm. We validate our segmentation framework on clinical ultrasound imaging (prostate, fetus, and tumors of the liver and eye). We obtain high similarity agreement with the ground truth provided by medical expert delineations in all applications (94% DICE values in average) and the proposed algorithm performs favorably with the literature

    J.P.: Atlas-based segmentation of medical images locally constrained by level sets

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    Atlas-based segmentation has become a standard paradigm for exploiting prior knowledge in medical image segmentation. In this paper, we propose a method to exploit both the robustness of global registration techniques and the accuracy of a local registration based on level set tracking. First, the atlas is globally put in correspondence with the patient image by an affine and an intensity-based non rigid registration. Based on this rough initialisation, the level set functions corresponding to particular objects of interest of the deformed atlas are used to segment the corresponding objects in the patient image. We propose a technique to derive a dense deformation field from the motion of these level set functions. This is particularly important when we want to infer the position of invisible structures like the brain sub-thalamic nuclei from the position of visible surrounding structures. This can also be advantageously exploited to register an atlas following a hierarchical approach. Results are shown on 2D synthetic images and 2D real images extracted from brain and prostate MR volumes and neck CT volumes. I
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